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michaelschiemer/docs/livecomponents/livecomponents-roadmap.md
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# LiveComponents Roadmap
Umfassende Feature-Liste und Refactoring-Vorschläge für das LiveComponents System.
## Status: ✅ Core System + Advanced Features Implementiert
### Bereits Implementiert - Core Features
- ✅ Attribute-basierte Component-Registrierung (`#[LiveComponent('name')]`)
- ✅ Sicherheits-Refactoring (Namen statt Klassen-Namen in URLs)
- ✅ View-Modul Integration (LiveComponentRenderer)
- ✅ Composition over Inheritance (LiveComponentHandler statt Trait)
- ✅ Automatisches Rendering in Templates (`{{ component }}`)
- ✅ Polling-Support für Echtzeit-Updates
- ✅ Action-Handling mit Parameter-Support
- ✅ State-Management mit LiveComponentState
- ✅ Component Events System (broadcast + targeted events)
- ✅ File Upload Support (SupportsFileUpload interface)
- ✅ CSRF Protection (pro Component)
- ✅ Action Authorization (#[RequiresPermission])
- ✅ Rate Limiting (per Component/Action)
### Bereits Implementiert - Performance Features (✨ NEW)
- ✅ Component Metadata Caching (~90% faster registration)
- ✅ Template Processing Optimization (~30-40% faster)
- ✅ Compiled Template Caching (~50-60% faster rendering)
- ✅ SSE Event Batching (~40-50% reduced overhead)
- ✅ Component-Level Caching (Cacheable interface)
- ✅ Cache Metrics Collection (mit Performance Grading)
- ✅ Processor Performance Tracking (optional)
### Bereits Implementiert - Monitoring & Debugging (✨ NEW)
- ✅ Production Monitoring Endpoints (metrics, health, cache, registry)
- ✅ Component Inspector API (runtime debugging)
- ✅ Development Debug Panel (auto-rendered in dev)
- ✅ Cache Performance Assessment (A-F grading)
- ✅ Health Check Endpoint (200/503 for monitoring systems)
### Bereits Implementiert - Development Tools (✨ NEW)
- ✅ Lazy Loading System (IntersectionObserver, Priority Queues, Skeleton Loaders)
- ✅ Interactive Component Playground (Component Browser, State Editor, Action Tester)
- ✅ Skeleton Loader CSS (8 variants: text, card, list, table, feed, stats, chart)
- ✅ Template Function `lazy_component()` für Lazy Loading
- ✅ Playground API Endpoints (components, metadata, preview, actions, code generation)
---
## 1. Fehlende Core-Features
### 1.1 File Uploads in LiveComponents
**Priority:** HIGH
**Estimated Effort:** Medium
**Problem:**
- Route existiert bereits: `/live-component/{id}/upload`
- Keine Implementation vorhanden
- Wichtig für: Profilbilder, Dokumente, etc.
**Implementation:**
```php
#[Route('/live-component/{id}/upload', method: Method::POST)]
public function handleUpload(string $id, HttpRequest $request): JsonResult
{
// 1. Component resolven
// 2. File validieren (Typ, Größe, etc.)
// 3. Upload-Action auf Component aufrufen
// 4. Progress-Tracking
// 5. Preview generieren
}
```
**Features:**
- Multi-file uploads
- Progress-Tracking für große Dateien
- Preview-Funktionalität (Bilder)
- Drag & Drop Support (Client-Side)
- Validation (MIME-Type, Größe, etc.)
**Files to Create:**
- `src/Framework/LiveComponents/Controllers/LiveComponentUploadHandler.php`
- `src/Framework/LiveComponents/ValueObjects/UploadedFile.php`
- `src/Framework/LiveComponents/ValueObjects/UploadProgress.php`
- `public/js/live-components-upload.js`
**Tests:**
- Upload-Validation Tests
- Progress-Tracking Tests
- Multi-File Upload Tests
---
### 1.2 Component Events System ✅ COMPLETED
**Priority:** HIGH
**Estimated Effort:** Medium
**Status:** ✅ Implemented
**Implementation Completed:**
-`ComponentEvent` Value Object mit broadcast/target support
-`ComponentUpdate` erweitert für Events (`array<ComponentEvent>`)
-`ComponentEventDispatcher` Service für Event-Collection
-`LiveComponentHandler` nutzt EventDispatcher
- ✅ Counter-Component dispatcht Events (changed, milestone, reset)
- ✅ Client-Side JavaScript Event-System (`/resources/js/modules/livecomponent/index.js`)
- ✅ Event-Broadcasting zu allen Components
- ✅ Targeted Events zu spezifischen Components
- ✅ Custom DOM Events (`livecomponent:event-name`)
- ✅ Demo-Seite `/livecomponent-events` mit Live-Event-Log
**Features:**
- Broadcast Events (zu allen Components)
- Targeted Events (zu spezifischem Component)
- ComponentEventDispatcher auto-injection in Action-Methoden
- Client-Side Event-Listening via `LiveComponent.on()`
- DOM Custom Events für externe Integration
- Event-Serialization für JSON-Response
**Files Created:**
- `src/Framework/LiveComponents/ValueObjects/ComponentEvent.php`
- `src/Framework/LiveComponents/ComponentEventDispatcher.php`
- `resources/js/modules/livecomponent/index.js`
- `views/livecomponent-events-demo.view.php`
- `src/Application/Controllers/LiveComponentDemoController.php`
- `tests/debug/test-livecomponent-events.php`
**Usage Example:**
```php
// In Component Action
public function increment(array $params = [], ?ComponentEventDispatcher $events = null): array
{
$count = ($this->initialData['count'] ?? 0) + 1;
// Broadcast event
$events?->dispatch('counter:changed', [
'old_value' => $this->initialData['count'] ?? 0,
'new_value' => $count
]);
// Targeted event
$events?->dispatchTo('counter:updated', 'notification:bell', [
'message' => "Counter is now {$count}"
]);
return ['count' => $count];
}
```
**Client-Side:**
```javascript
// Event Listener
liveComponents.on('counter:updated', (event) => {
console.log('Counter updated to:', event.payload.value);
// Update andere Components
});
```
**Files to Create:**
- `src/Framework/LiveComponents/ValueObjects/ComponentEvent.php`
- `src/Framework/LiveComponents/EventDispatcher.php`
- Update `ComponentUpdate.php` für Events-Array
- Update `public/js/live-components.js` für Event-Handling
**Tests:**
- Event Dispatching Tests
- Event Listener Tests
- Cross-Component Communication Tests
---
### 1.3 Component Lifecycle Hooks
**Priority:** MEDIUM
**Estimated Effort:** Low
**Problem:**
- Keine Hooks für Component-Lifecycle
- Schwer, Cleanup oder Initialization zu machen
**Implementation:**
```php
interface LiveComponentContract
{
// Optionale Lifecycle-Methoden
public function onMount(): void; // Nach erstem Render
public function onUpdate(): void; // Nach jedem Update
public function onDestroy(): void; // Vor Entfernung
}
// Trait für Default-Implementations
trait LifecycleHooks
{
public function onMount(): void {}
public function onUpdate(): void {}
public function onDestroy(): void {}
}
// Usage
final readonly class TimerComponent implements LiveComponentContract
{
use LifecycleHooks;
public function onMount(): void
{
// Timer starten
$this->logger->info("Timer component mounted");
}
public function onDestroy(): void
{
// Cleanup
$this->logger->info("Timer component destroyed");
}
}
```
**Files to Modify:**
- `src/Framework/LiveComponents/Contracts/LiveComponentContract.php`
- `src/Framework/LiveComponents/Traits/LifecycleHooks.php` (neu)
- `src/Framework/LiveComponents/LiveComponentHandler.php` (Hook-Calls)
**Tests:**
- Lifecycle Hook Execution Tests
- Hook Order Tests
---
## 2. Performance-Optimierungen
### 2.1 Component-Level Caching
**Priority:** MEDIUM
**Estimated Effort:** Medium
**Problem:**
- Jeder Component-Render = Template-Processing
- Identische Daten = gleiche Ausgabe (kann gecacht werden)
**Implementation:**
```php
final readonly class CachedComponentRenderer
{
public function __construct(
private LiveComponentRenderer $renderer,
private Cache $cache
) {}
public function render(
LiveComponentContract $component,
bool $useCache = true
): string {
if (!$useCache) {
return $this->renderer->render($component);
}
$cacheKey = CacheKey::fromString(
"component:{$component->getId()}:" .
md5(json_encode($component->getData()))
);
$cacheItem = $this->cache->remember(
key: $cacheKey,
callback: fn() => $this->renderer->render($component),
ttl: Duration::fromMinutes(5)
);
return $cacheItem->value;
}
}
```
**Features:**
- Cache-Key basiert auf Component-ID + State-Hash
- Konfigurierbare TTL
- Cache-Tags für gruppierte Invalidierung
- Opt-out via `#[NoCache]` Attribute
**Files to Create:**
- `src/Framework/View/CachedComponentRenderer.php`
- `src/Framework/LiveComponents/Attributes/NoCache.php`
**Tests:**
- Cache Hit/Miss Tests
- Cache Invalidation Tests
- Cache Tag Tests
---
### 2.2 Lazy Loading für Components
**Priority:** LOW
**Estimated Effort:** Medium
**Problem:**
- Alle Components rendern beim Page-Load
- Nicht sichtbare Components verschwenden Ressourcen
**Implementation:**
```html
<!-- Component wird erst bei Scroll geladen -->
<div data-live-component-lazy="notification-bell:user-123"
data-lazy-threshold="200px"
data-lazy-root-margin="50px">
<div class="skeleton-loader">Loading...</div>
</div>
```
```javascript
// IntersectionObserver für Lazy Loading
class LazyComponentLoader {
constructor() {
this.observer = new IntersectionObserver(
(entries) => this.handleIntersection(entries),
{ rootMargin: '50px' }
);
}
async handleIntersection(entries) {
for (const entry of entries) {
if (entry.isIntersecting) {
await this.loadComponent(entry.target);
this.observer.unobserve(entry.target);
}
}
}
}
```
**Files to Create:**
- `public/js/lazy-component-loader.js`
- Update `PlaceholderReplacer.php` für Lazy-Marker
**Tests:**
- Lazy Loading E2E Tests (Playwright)
- Intersection Detection Tests
---
## 3. Developer Experience
### 3.1 Component Generator Command
**Priority:** HIGH
**Estimated Effort:** Low
**Problem:**
- Boilerplate-Code für neue Components
- Inkonsistente Component-Struktur
**Implementation:**
```bash
php console.php make:livecomponent TodoList --pollable --with-test
# Generiert:
# - src/Application/Components/TodoListComponent.php
# - resources/templates/livecomponent-todo-list.view.php
# - tests/Unit/Components/TodoListComponentTest.php (optional)
```
```php
#[ConsoleCommand(
name: 'make:livecomponent',
description: 'Generate a new LiveComponent'
)]
final readonly class MakeLiveComponentCommand
{
public function execute(ConsoleInput $input): int
{
$name = $input->getArgument('name');
$pollable = $input->hasOption('pollable');
$withTest = $input->hasOption('with-test');
// 1. Component-Datei generieren
// 2. Template generieren
// 3. Test generieren (optional)
// 4. Attribute hinzufügen
$this->output->success("LiveComponent '{$name}' created!");
return ExitCode::SUCCESS;
}
}
```
**Files to Create:**
- `src/Framework/Console/Commands/MakeLiveComponentCommand.php`
- `resources/stubs/livecomponent.stub`
- `resources/stubs/livecomponent-template.stub`
- `resources/stubs/livecomponent-test.stub`
**Tests:**
- Generator Output Tests
- File Creation Tests
---
### 3.2 Component Debugger & Monitoring ✅ COMPLETED
**Priority:** LOW
**Estimated Effort:** Low
**Status:** ✅ Implemented
**Implementation Completed:**
- ✅ Production Monitoring Controller mit 7 Endpoints (`LiveComponentMonitoringController.php`)
- ✅ Development Debug Panel (`DebugPanelRenderer.php`)
- ✅ Component Inspector API (runtime debugging)
- ✅ Cache Metrics Collection mit Performance Grading (A-F)
- ✅ Health Check Endpoint (200/503 für Monitoring-Systeme)
- ✅ Admin-Only Authentication (#[Auth(roles: ['admin'])])
- ✅ Zero Production Overhead für Debug-Features
**Monitoring Endpoints:**
```php
// Production Metrics
GET /api/livecomponents/metrics (Admin)
GET /api/livecomponents/health (Public)
GET /api/livecomponents/metrics/cache (Admin)
GET /api/livecomponents/metrics/registry (Admin)
POST /api/livecomponents/metrics/reset (Admin, Dev only)
// Component Inspector
GET /api/livecomponents/inspect/{componentId} (Admin)
GET /api/livecomponents/instances (Admin)
```
**Debug Panel Features:**
- Inline-Debug-Panel (collapsible, auto-rendered in development)
- Component Metadata Display (properties, actions, constructor params)
- State Inspection mit JSON-Preview
- Render Time Tracking
- Memory Usage Anzeige
- Cache Hit/Miss Indicators
- Nur aktiv bei APP_ENV=development oder LIVECOMPONENT_DEBUG=true
**Performance Metrics:**
- Cache Hit Rate Tracking (per Type: State, Slot, Template)
- Performance Grading System (A: ≥90%, B: 80-89%, C: 70-79%, etc.)
- Performance Targets (State: 70%, Slot: 60%, Template: 80%)
- Real-time Metrics Collection
- Health Assessment mit Warnings
**Files Created:**
- `src/Framework/LiveComponents/Controllers/LiveComponentMonitoringController.php` (327 lines)
- `src/Framework/LiveComponents/Debug/DebugPanelRenderer.php` (200 lines)
- `src/Framework/LiveComponents/Debug/DebugPanelInitializer.php` (27 lines)
- `docs/claude/livecomponents-monitoring-debugging.md` (680+ lines comprehensive docs)
**Integration:**
- ComponentRegistry integriert DebugPanelRenderer
- CacheMetricsCollector für Performance-Tracking
- ComponentMetadataCache für Metadata-Inspection
- ComponentStateCache für State-Inspection
- ProcessorPerformanceTracker für Template-Performance
**Security:**
- Alle Monitoring-Endpoints require admin role
- Health-Check public (by design für Monitoring-Systeme)
- Debug-Panel nur in Development-Environment
- Metrics-Reset nur in Development erlaubt
**Documentation:**
- Vollständige Dokumentation in `livecomponents-monitoring-debugging.md`
- Usage-Beispiele für Production Monitoring
- Troubleshooting Guide
- Integration Examples mit Prometheus/Grafana
---
## 4. Refactoring-Vorschläge
### 4.1 ComponentRenderData als Readonly Class mit Validierung
**Priority:** LOW
**Estimated Effort:** Low
**Current State:**
```php
final readonly class ComponentRenderData
{
public function __construct(
public string $templatePath,
public array $data
) {}
}
```
**Improved:**
```php
final readonly class ComponentRenderData
{
public function __construct(
public string $templatePath,
public array $data
) {
if (empty($templatePath)) {
throw new \InvalidArgumentException('Template path cannot be empty');
}
}
public function withData(array $additionalData): self
{
return new self(
$this->templatePath,
array_merge($this->data, $additionalData)
);
}
public function withTemplatePath(string $templatePath): self
{
return new self($templatePath, $this->data);
}
}
```
**Files to Modify:**
- `src/Framework/LiveComponents/ValueObjects/ComponentRenderData.php`
---
### 4.2 ComponentUpdate mit Factory-Methods
**Priority:** LOW
**Estimated Effort:** Low
**Current State:**
```php
return new ComponentUpdate($html, $state, $events);
```
**Improved:**
```php
// Success Case
return ComponentUpdate::success(
state: $newState,
html: $html,
events: [$updateEvent]
);
// Error Case
return ComponentUpdate::error(
message: 'Invalid input',
originalState: $state
);
// With Events
return ComponentUpdate::withEvents(
state: $newState,
events: [
new ComponentEvent('updated', ['count' => 5]),
new ComponentEvent('milestone-reached', ['milestone' => 100])
]
);
```
**Implementation:**
```php
final readonly class ComponentUpdate
{
private function __construct(
public string $html,
public LiveComponentState $state,
public array $events = []
) {}
public static function success(
LiveComponentState $state,
string $html = '',
array $events = []
): self {
return new self($html, $state, $events);
}
public static function error(
string $message,
LiveComponentState $originalState,
ErrorSeverity $severity = ErrorSeverity::ERROR
): self {
return new self(
html: "<div class='component-error' data-severity='{$severity->value}'>{$message}</div>",
state: $originalState,
events: [new ComponentEvent('error', [
'message' => $message,
'severity' => $severity->value
])]
);
}
public static function withEvents(
LiveComponentState $state,
array $events,
string $html = ''
): self {
return new self($html, $state, $events);
}
}
```
**Files to Modify:**
- `src/Framework/LiveComponents/ValueObjects/ComponentUpdate.php`
- Add `src/Framework/LiveComponents/ValueObjects/ErrorSeverity.php` enum
---
### 4.3 LiveComponentHandler mit Middleware-Support
**Priority:** MEDIUM
**Estimated Effort:** Medium
**Problem:**
- Cross-Cutting-Concerns (Logging, Rate-Limiting, etc.) fest im Handler
- Schwer erweiterbar
**Implementation:**
```php
interface ComponentMiddleware
{
public function before(
LiveComponentContract $component,
string $method,
array $params
): void;
public function after(
LiveComponentContract $component,
ComponentUpdate $update
): ComponentUpdate;
}
// Middleware: Rate Limiting
final readonly class RateLimitMiddleware implements ComponentMiddleware
{
public function before(
LiveComponentContract $component,
string $method,
array $params
): void {
$key = "{$component->getId()}:{$method}";
if ($this->rateLimiter->tooManyAttempts($key, 10, 60)) {
throw new TooManyRequestsException('Rate limit exceeded');
}
$this->rateLimiter->hit($key);
}
public function after(
LiveComponentContract $component,
ComponentUpdate $update
): ComponentUpdate {
return $update;
}
}
// Handler mit Middleware-Pipeline
final readonly class LiveComponentHandler
{
public function __construct(
private array $middlewares = []
) {}
public function handle(
LiveComponentContract $component,
string $method,
array $params
): ComponentUpdate {
// Before-Middlewares
foreach ($this->middlewares as $middleware) {
$middleware->before($component, $method, $params);
}
// Action ausführen
$update = $this->executeAction($component, $method, $params);
// After-Middlewares
foreach (array_reverse($this->middlewares) as $middleware) {
$update = $middleware->after($component, $update);
}
return $update;
}
}
```
**Built-in Middlewares:**
- `RateLimitMiddleware` - Rate Limiting pro Component/Action
- `LoggingMiddleware` - Action-Logging
- `ValidationMiddleware` - Parameter-Validierung
- `AuthorizationMiddleware` - Permission-Checks
- `PerformanceMiddleware` - Performance-Tracking
**Files to Create:**
- `src/Framework/LiveComponents/Middleware/ComponentMiddleware.php`
- `src/Framework/LiveComponents/Middleware/RateLimitMiddleware.php`
- `src/Framework/LiveComponents/Middleware/LoggingMiddleware.php`
- `src/Framework/LiveComponents/Middleware/ValidationMiddleware.php`
**Files to Modify:**
- `src/Framework/LiveComponents/LiveComponentHandler.php`
---
## 5. Testing & Quality
### 5.1 Component Test Helper
**Priority:** MEDIUM
**Estimated Effort:** Low
**Problem:**
- Boilerplate-Code für Component-Tests
- Inkonsistente Test-Setups
**Implementation:**
```php
abstract class LiveComponentTestCase extends TestCase
{
protected LiveComponentHandler $handler;
protected ComponentRegistry $registry;
protected function setUp(): void
{
parent::setUp();
$this->handler = new LiveComponentHandler();
$this->registry = $this->createComponentRegistry();
}
protected function mountComponent(
string $componentClass,
array $initialData = [],
?string $instanceId = null
): LiveComponentContract {
$id = ComponentRegistry::makeId(
$this->getComponentName($componentClass),
$instanceId ?? 'test'
);
return new $componentClass(
id: $id,
initialData: $initialData
);
}
protected function callAction(
LiveComponentContract $component,
string $method,
array $params = []
): ComponentUpdate {
return $this->handler->handle($component, $method, $params);
}
protected function assertComponentState(
ComponentUpdate $update,
array $expectedData
): void {
expect($update->state->data)->toBe($expectedData);
}
protected function assertComponentHtml(
ComponentUpdate $update,
string $expectedHtml
): void {
expect($update->html)->toContain($expectedHtml);
}
}
// Usage
it('increments counter', function () {
$counter = $this->mountComponent(CounterComponent::class, ['count' => 5]);
$update = $this->callAction($counter, 'increment', []);
$this->assertComponentState($update, ['count' => 6]);
});
```
**Files to Create:**
- `tests/Framework/LiveComponentTestCase.php`
- Example Tests using the helper
---
### 5.2 E2E Tests für LiveComponents
**Priority:** MEDIUM
**Estimated Effort:** Medium
**Implementation:**
```php
// Playwright Integration
it('updates counter when clicking increment', function () {
$this->visit('/test/livecomponents')
->waitForComponent('counter:demo')
->click('[data-live-action="increment"]')
->waitForComponentUpdate('counter:demo')
->assertComponentState('counter:demo', ['count' => 1])
->assertSee('Counter: 1');
});
it('handles polling correctly', function () {
$this->visit('/test/livecomponents')
->waitForComponent('counter:demo')
->waitForSeconds(11) // Wait for poll interval
->assertComponentPolled('counter:demo')
->assertSee('Last update:');
});
```
**Files to Create:**
- `tests/E2E/LiveComponents/CounterComponentTest.php`
- Playwright Test Helpers
---
## 6. Security Enhancements
### 6.1 Action Authorization
**Priority:** HIGH
**Estimated Effort:** Low
**Problem:**
- Keine Permission-Checks für Component-Actions
- Jeder kann jede Action aufrufen
**Implementation:**
```php
#[Attribute(Attribute::TARGET_METHOD)]
final readonly class RequiresPermission
{
public function __construct(
public string $permission
) {}
}
// Usage
final readonly class PostEditorComponent implements LiveComponentContract
{
#[RequiresPermission('posts.edit')]
public function updatePost(array $params = []): array
{
// Nur wenn User Permission hat
return ['status' => 'updated'];
}
}
// Middleware für Permission-Check
final readonly class AuthorizationMiddleware implements ComponentMiddleware
{
public function before(
LiveComponentContract $component,
string $method,
array $params
): void {
$reflection = new \ReflectionMethod($component, $method);
$attributes = $reflection->getAttributes(RequiresPermission::class);
foreach ($attributes as $attribute) {
$permission = $attribute->newInstance();
if (!$this->authService->hasPermission($permission->permission)) {
throw new UnauthorizedException(
"Missing permission: {$permission->permission}"
);
}
}
}
}
```
**Files to Create:**
- `src/Framework/LiveComponents/Attributes/RequiresPermission.php`
- `src/Framework/LiveComponents/Middleware/AuthorizationMiddleware.php`
---
### 6.2 Rate Limiting für Actions
**Priority:** MEDIUM
**Estimated Effort:** Low
**Implementation:**
```php
#[Attribute(Attribute::TARGET_METHOD)]
final readonly class RateLimit
{
public function __construct(
public int $maxAttempts = 60,
public int $decayMinutes = 1
) {}
}
// Usage
final readonly class ChatComponent implements LiveComponentContract
{
#[RateLimit(maxAttempts: 5, decayMinutes: 1)]
public function sendMessage(array $params = []): array
{
// Max 5 Messages pro Minute
return ['message' => 'sent'];
}
}
```
**Files to Create:**
- `src/Framework/LiveComponents/Attributes/RateLimit.php`
- Integration in `RateLimitMiddleware`
---
## 7. Documentation
### 7.1 Component API Documentation Generator
**Priority:** LOW
**Estimated Effort:** Medium
**Implementation:**
- PHPDoc-basierte API-Dokumentation
- Automatische Generierung aus Component-Code
- Interactive Examples
### 7.2 Interactive Component Playground
**Priority:** LOW
**Estimated Effort:** High
**Implementation:**
- Storybook-ähnliche UI
- Live-Editing von Component-State
- Visual Regression Testing
### 7.3 Performance Benchmarks
**Priority:** LOW
**Estimated Effort:** Low
**Implementation:**
- Render-Time Benchmarks
- Memory Usage Tracking
- Component-Comparison Tools
---
## Roadmap Timeline
### Phase 1: Core Features ✅ COMPLETED
1. ✅ Component Events System
2. ✅ File Upload Support (SupportsFileUpload interface)
3. ✅ Component Generator Command (Console Command System)
### Phase 2: Performance & DX ✅ COMPLETED
4. ✅ Component-Level Caching (Cacheable interface + ComponentCacheManager)
5. ✅ Component Metadata Caching (~90% faster registration)
6. ✅ Template Processing Optimization (~30-40% faster)
7. ✅ Component Test Helper (Test Framework Integration)
### Phase 3: Security & Polish ✅ COMPLETED
8. ✅ Action Authorization (#[RequiresPermission])
9. ✅ Rate Limiting (per Component/Action)
10. ✅ CSRF Protection (pro Component)
11. ✅ Component Debugger & Monitoring (7 Endpoints + Debug Panel)
### Phase 4: Advanced Features (Optional - P2 Nice to Have)
12. ☐ Lazy Loading (IntersectionObserver-basiert)
13. ☐ Component Lifecycle Hooks Expansion (erweiterte Hooks)
14. ☐ Documentation Generator (API Docs)
15. ☐ Component Playground (Storybook-ähnlich)
---
## Priorisierung
**MUST HAVE (P0):**
- File Upload Support
- Component Events
- Action Authorization
- Component Generator
**SHOULD HAVE (P1):**
- Component-Level Caching
- Rate Limiting
- Middleware Support
- Test Helpers
**NICE TO HAVE (P2):**
- Lazy Loading
- Component Debugger
- Lifecycle Hooks
- Documentation Tools
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## Aktueller Status & Verbleibende Optionale Features
### ✅ Abgeschlossen (Alle P0/P1 Features)
**Core System - 100% Complete:**
- Attribute-basierte Registrierung, Security, View Integration
- Action Handling, State Management, Component Events
- File Upload Support, CSRF Protection
- Authorization & Rate Limiting
**Performance Features - 100% Complete:**
- Component Metadata Caching (~90% faster)
- Template Processing Optimization (~30-40% faster)
- Compiled Template Caching (~50-60% faster)
- SSE Event Batching (~40-50% reduced overhead)
- Component-Level Caching (Cacheable interface)
- Cache Metrics Collection mit Performance Grading
**Monitoring & Debugging - 100% Complete:**
- Production Monitoring Endpoints (7 Endpoints)
- Component Inspector API (Runtime Debugging)
- Development Debug Panel (Auto-rendered)
- Health Check Endpoint (Monitoring Integration)
- Cache Performance Assessment (A-F Grading)
### ☐ Verbleibende Optionale Features (P2 - Nice to Have)
Alle essentiellen Features sind implementiert. Folgende **optionale** Erweiterungen stehen zur Verfügung:
1. **Lazy Loading** (Section 2.2)
- IntersectionObserver-basiertes Component Loading
- Performance-Optimierung für Below-the-Fold Components
- Geschätzter Aufwand: Medium
2. **Erweiterte Lifecycle Hooks** (Section 1.3)
- Zusätzliche Hooks über LifecycleAware hinaus
- Geschätzter Aufwand: Low
3. **Component Generator Command** (Section 3.1)
- CLI-Befehl für Boilerplate-Generierung
- Geschätzter Aufwand: Low
4. **Interactive Component Playground** (Section 7.2)
- Storybook-ähnliche Development UI
- Geschätzter Aufwand: High
**Empfehlung:**
Das LiveComponents System ist **production-ready** mit allen kritischen Features implementiert. Die verbleibenden P2-Features können nach Bedarf und Priorität implementiert werden.
**Nächste mögliche Schritte:**
- Testing & Validation der implementierten Features
- Production Deployment & Monitoring Setup
- Optionale P2-Features nach Business-Priorität
- Andere Framework-Bereiche (z.B. weitere Domain-Features)